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	<title>Comments for /home/nick</title>
	<atom:link href="http://whatwouldnickdo.com/wordpress/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://whatwouldnickdo.com/wordpress</link>
	<description>Discussions on Programming, Linux, and whatever else.</description>
	<lastBuildDate>Tue, 27 Jul 2010 12:00:19 +0000</lastBuildDate>
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		<title>Comment on Inserting javascript into GWT using JSNI by Ciarán</title>
		<link>http://whatwouldnickdo.com/wordpress/294/inserting-javascript-into-gwt-using-jsni/comment-page-1/#comment-2519</link>
		<dc:creator>Ciarán</dc:creator>
		<pubDate>Tue, 27 Jul 2010 12:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=294#comment-2519</guid>
		<description>One of the best technology&#039;s Google have ever made. Nice article by the way</description>
		<content:encoded><![CDATA[<p>One of the best technology&#8217;s Google have ever made. Nice article by the way</p>
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		<title>Comment on GWT Yellow Fade Technique (YFT) by Lucas Nazário dos Santos</title>
		<link>http://whatwouldnickdo.com/wordpress/306/gwt-yellow-fade-technique-yft/comment-page-1/#comment-2494</link>
		<dc:creator>Lucas Nazário dos Santos</dc:creator>
		<pubDate>Sun, 25 Jul 2010 04:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=306#comment-2494</guid>
		<description>Thanks by sharing your knowledge on this fade thing. I&#039;m using your code with a couple of little modifications and it works wonderfully.</description>
		<content:encoded><![CDATA[<p>Thanks by sharing your knowledge on this fade thing. I&#8217;m using your code with a couple of little modifications and it works wonderfully.</p>
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		<title>Comment on Looping Sound in Flex and AIR by avrs</title>
		<link>http://whatwouldnickdo.com/wordpress/509/looping-sound-in-flex-and-air/comment-page-1/#comment-1983</link>
		<dc:creator>avrs</dc:creator>
		<pubDate>Fri, 14 May 2010 07:30:35 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=509#comment-1983</guid>
		<description>it&#039;s weird, I used SOUND_COMPLETE to loop my sound and the looping wasn&#039;t seamless compared to AS2. I used your above example + SOUND_COMPLETE. Now the sound will loop 68 years, then it will execute the sound complete which will make it play again for 68 years (might have a slight noticable gap but still better than stopping).. and so on :D

var mySoundChannel = mySound1.play(0, int.MAX_VALUE); //play with maximum possible looping

mySoundChannel.addEventListener(Event.SOUND_COMPLETE, soundComplete); //add an event listener to check if sound has completed looping

function soundComplete(event){
	trace(&quot;Looping...&quot;);
	mySoundChannel = mySound1.play(0, int.MAX_VALUE); //play with maximum possible looping
	mySoundChannel.addEventListener(Event.SOUND_COMPLETE, soundComplete); //add an event listener to check if sound has completed looping
}

C&#039;mon Adobe fix that SOUND_COMPLETE glitch already or give us true looping.</description>
		<content:encoded><![CDATA[<p>it&#8217;s weird, I used SOUND_COMPLETE to loop my sound and the looping wasn&#8217;t seamless compared to AS2. I used your above example + SOUND_COMPLETE. Now the sound will loop 68 years, then it will execute the sound complete which will make it play again for 68 years (might have a slight noticable gap but still better than stopping).. and so on <img src='http://whatwouldnickdo.com/wordpress/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>var mySoundChannel = mySound1.play(0, int.MAX_VALUE); //play with maximum possible looping</p>
<p>mySoundChannel.addEventListener(Event.SOUND_COMPLETE, soundComplete); //add an event listener to check if sound has completed looping</p>
<p>function soundComplete(event){<br />
	trace(&#8220;Looping&#8230;&#8221;);<br />
	mySoundChannel = mySound1.play(0, int.MAX_VALUE); //play with maximum possible looping<br />
	mySoundChannel.addEventListener(Event.SOUND_COMPLETE, soundComplete); //add an event listener to check if sound has completed looping<br />
}</p>
<p>C&#8217;mon Adobe fix that SOUND_COMPLETE glitch already or give us true looping.</p>
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		<title>Comment on Looping Sound in Flex and AIR by Nick</title>
		<link>http://whatwouldnickdo.com/wordpress/509/looping-sound-in-flex-and-air/comment-page-1/#comment-1960</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Mon, 10 May 2010 13:24:34 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=509#comment-1960</guid>
		<description>Yea, they do stuff that doesn&#039;t make a whole lot of sense sometimes.</description>
		<content:encoded><![CDATA[<p>Yea, they do stuff that doesn&#8217;t make a whole lot of sense sometimes.</p>
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		<title>Comment on Looping Sound in Flex and AIR by Ansury</title>
		<link>http://whatwouldnickdo.com/wordpress/509/looping-sound-in-flex-and-air/comment-page-1/#comment-1958</link>
		<dc:creator>Ansury</dc:creator>
		<pubDate>Mon, 10 May 2010 01:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=509#comment-1958</guid>
		<description>Scratch that.  Adobe, you&#039;re killing me.  The &quot;usually&quot; I mentioned above is not the case here.  Apparently 0 == 1 to whoever designed Sound.play(), so you do have to use int.MAX_VALUE for a never ending repeat!</description>
		<content:encoded><![CDATA[<p>Scratch that.  Adobe, you&#8217;re killing me.  The &#8220;usually&#8221; I mentioned above is not the case here.  Apparently 0 == 1 to whoever designed Sound.play(), so you do have to use int.MAX_VALUE for a never ending repeat!</p>
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	<item>
		<title>Comment on Looping Sound in Flex and AIR by Ansury</title>
		<link>http://whatwouldnickdo.com/wordpress/509/looping-sound-in-flex-and-air/comment-page-1/#comment-1957</link>
		<dc:creator>Ansury</dc:creator>
		<pubDate>Mon, 10 May 2010 01:30:50 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=509#comment-1957</guid>
		<description>Usually a 0 (rather than int.MAX_VALUE) means &quot;forever&quot;, and since that&#039;s the default parameter value for play() I&#039;d imagine that&#039;s the case here as usual.  Still, I guess 65 years means the point is moot.  :)</description>
		<content:encoded><![CDATA[<p>Usually a 0 (rather than int.MAX_VALUE) means &#8220;forever&#8221;, and since that&#8217;s the default parameter value for play() I&#8217;d imagine that&#8217;s the case here as usual.  Still, I guess 65 years means the point is moot.  <img src='http://whatwouldnickdo.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Eclipse C/C++ and Linux Libraries by mike</title>
		<link>http://whatwouldnickdo.com/wordpress/328/eclipse-cdt-and-linux-libraries/comment-page-1/#comment-1941</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Wed, 05 May 2010 04:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=328#comment-1941</guid>
		<description>thanks for the reminder about removing lib*.so from library names.</description>
		<content:encoded><![CDATA[<p>thanks for the reminder about removing lib*.so from library names.</p>
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		<title>Comment on Eclipse C/C++ and Linux Libraries by Keith</title>
		<link>http://whatwouldnickdo.com/wordpress/328/eclipse-cdt-and-linux-libraries/comment-page-1/#comment-1926</link>
		<dc:creator>Keith</dc:creator>
		<pubDate>Fri, 30 Apr 2010 16:37:55 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=328#comment-1926</guid>
		<description>Dude, thanks a ton!!!  This is an awesome tutorial!</description>
		<content:encoded><![CDATA[<p>Dude, thanks a ton!!!  This is an awesome tutorial!</p>
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	<item>
		<title>Comment on Tomcat Images Directory by Eric</title>
		<link>http://whatwouldnickdo.com/wordpress/157/tomcat-images-directory/comment-page-1/#comment-1871</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Sat, 10 Apr 2010 14:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=157#comment-1871</guid>
		<description>This is all true but if you are using Netbeans then you have to create “MyProject#photos.xml“ file in CATALINA_BASE not CATALINA_HOME. We use CATALINA_HOME only if CATALINA_BASE is not set.
Sorry 4 my english:)</description>
		<content:encoded><![CDATA[<p>This is all true but if you are using Netbeans then you have to create “MyProject#photos.xml“ file in CATALINA_BASE not CATALINA_HOME. We use CATALINA_HOME only if CATALINA_BASE is not set.<br />
Sorry 4 my english:)</p>
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		<title>Comment on Eclipse C/C++ and Linux Libraries by Mark</title>
		<link>http://whatwouldnickdo.com/wordpress/328/eclipse-cdt-and-linux-libraries/comment-page-1/#comment-1868</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Thu, 08 Apr 2010 01:59:30 +0000</pubDate>
		<guid isPermaLink="false">http://whatwouldnickdo.com/wordpress/?p=328#comment-1868</guid>
		<description>Thank you, thank you, thank you!  I&#039;m a .Netter and have been pulling my hair out on this one.  Nothing I could find in the docs and on the net until your article here.  Much appreciated!</description>
		<content:encoded><![CDATA[<p>Thank you, thank you, thank you!  I&#8217;m a .Netter and have been pulling my hair out on this one.  Nothing I could find in the docs and on the net until your article here.  Much appreciated!</p>
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